{"product_id":"smash-up-bases-errata-pack","title":"Smash Up - Bases Errata Pack","description":"\u003cp\u003eWe know what you’re here for. You want a bright, new, shiny pack of pristine, up-to-date Bases... just so you can go and Smash them! To each their own, I suppose. Swap out your existing bases for their rebalanced versions, and expand your base deck with those from factions you don’t own. I won’t tell!\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eContents:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e28 base cards\u003c\/li\u003e\n\u003cli\u003e1 Product info card (including QR code to rules wiki)\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis pack includes every errata’d base not included in a rebalanced faction:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eJungle Camp\u003c\/strong\u003e - Action Heroes - Base - 20 (3 2 1) After this base scores, the winner may return one of their minions here to their hand.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Homeworld \u003c\/strong\u003e- Aliens - base - 23 (4 2 1 ) Once per turn, after you play a minion here, you may play an extra minion of power 2 or less.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNo Moon\u003c\/strong\u003e\u003csup\u003e\u003cstrong\u003eTM\u003c\/strong\u003e\u003c\/sup\u003e\u003cstrong\u003e \u003c\/strong\u003e- Astroknights - base - 25 (5 3 3) Before this base scores, destroy a random other base (replace it normally).\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTime-Traveling Car \u003c\/strong\u003e- Backtimers - base - 22 (3 2 1) After this base scores, the winner may place two stasis counters on one of their minions or actions here.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSo-So Corral \u003c\/strong\u003e- Cowboys - base - 19 (4 2 1) Once per turn, after you play a minion here, it may duel another player's minion here. Destroy the losing minion.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePrimate Park\u003c\/strong\u003e - Cyborg Apes - base - 20 (3 2 1) After this base scores, the winner may return any number of their actions on minions here to their hand.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTar Pits \u003c\/strong\u003e- Dinosaurs - 16 (4 3 2) When a minion here would be destroyed for the first time each turn, place it on the bottom of its owner's deck instead.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDragon’s Lair \u003c\/strong\u003e- Dragons - base - 18 (2 2 1) When this base scores, the winner draws three cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWoodland Cottage \u003c\/strong\u003e- Grimms’ Fairy Tales - base - 19 (3 1 1) Once per turn, after you play a minion here, you may search your deck for a minion of power 3 or less and place it into your hand.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRitual Site\u003c\/strong\u003e - Innsmouth - action - 20 (4 2 2) After this base scores, all minions here are shuffled into their owners' decks.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGreenhouse\u003c\/strong\u003e - Killer Plants - base - 24 (4 2 1) After this base scores and is replaced, the winner may search their deck for a minion and play it on the replacement base.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCool Cats’ Alley \u003c\/strong\u003e- Kitty Cats - base - 18 (3 2 1) Once on your turn, you may destroy one of your minions here to draw a card.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCamelot \u003c\/strong\u003e- Knights of the Round Table - base- 22 (5 3 2) Minions here of printed power 4 or more cannot be affected by other players' cards. On your turn, you may move one of your minions from here to another base.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGolem  Schloß\u003c\/strong\u003e - Mad Scientists - base - 22 (4 3 2) After this base scores, the winner places a +1 power counter on each of their minions.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLaboratorium \u003c\/strong\u003e- Mad Scientists - base - 25 (5 3 3) After the first time each turn a minion is played here, its controller places a +1 power counter on it.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTortuga \u003c\/strong\u003e- Pirates - 21 (4 3 2) After this base scores and is replaced, the runner-up may move one of their minions on another base to the replacement base.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eIsland Chain \u003c\/strong\u003e- Polynesian Voyagers - base - 17 (3 1 1) After this base scores, play the top card of the base deck as an extra base.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBeautiful Castle \u003c\/strong\u003e- Princesses - base - 22 (4 2 1) Minions here with printed power 5 or greater are not affected by opponents' cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eShogun’s Palace\u003c\/strong\u003e - Samurai - base - 23 (4 3 1) Once per turn, after you play a minion here, it may duel another player's minion here. The controller of the winning minion draws two cards.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFaceless City\u003c\/strong\u003e - Shapeshifters - base - 20 (4 2 1) Once per turn, after you play a minion here, you may search your deck for a copy of that minion, reveal it, and place it into your hand. Shuffle your deck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Deep \u003c\/strong\u003e- Sharks - base - 16 (3 2 2) After you play a minion here, if it has power 4 or more, you may destroy a minion with less power here.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInventor’s Salon\u003c\/strong\u003e - Steampunks - base - 22 (4 2 1) After this base scores, the winner may draw an action from their discard pile.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWorkshop\u003c\/strong\u003e - Steampunks - base -20 (4 2 1) After the first time each turn you play an action on this base, you may play an extra action.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Nexus \u003c\/strong\u003e- Time Travelers - base - 19 (4 3 2) After this base scores (before being replaced), the winner may place a base from the base discard pile on top of the base deck.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDrakkar\u003c\/strong\u003e - Vikings - base - 21 (4 2 1) After the first time you play a minion here each turn, you may reveal the top card of another player's deck. If it is an action or a minion of power 3 or less, you may draw it. Otherwise, return it.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMoot Site \u003c\/strong\u003e- Werewolves - base - 15 (2 1 0) After the first time each turn a minion is played here, it gains +2 power until the end of the turn.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHall of Fame \u003c\/strong\u003e- World Champs - base - 20 (4 2 1) The winner, on their next turn, may choose to play an extra action or an extra minion.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e •  • \u003cstrong\u003eWraithrustlers HQ \u003c\/strong\u003e- Wraithrustlers - base - 20 (4 2 1) The winner, on their next turn, may choose to play an extra action or an extra minion.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eThis product is made available through a Print on Demand process in the U.S. and color matching and card stock may vary slightly from previously printed Smash Up products.\u003c\/em\u003e\u003c\/p\u003e","brand":"AEG","offers":[{"title":"Default Title","offer_id":43081537126478,"sku":"AEG-SU1083","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0584\/6410\/8622\/files\/SU1083_CoverPhoto_Bases.jpg?v=1761593921","url":"https:\/\/connect.forgefire.games\/products\/smash-up-bases-errata-pack","provider":"Forgefire Connect","version":"1.0","type":"link"}